﻿using RayDen.Library.Core.Collections;

namespace RayDen.Library.Entity.Scene
{
    public class CurveInfo
    {
        public string Name { get; set; }
        public string MaterialName { get; set; }

        public FloatStore VertexData;
        public IntStore IndexData;

        public CurveInfo()
        {
            VertexData = new FloatStore();
            IndexData = new IntStore();
        }
    }
}